Welcome to vgBR.com - Videogames Brasil

Registre-se agora para ter acesso a todos os benefícios do fórum, o registro é totalmente de graça e você poderá interagir com os usuários do fórum de forma mais ativa

Não perca tempo e cadastre-se agora mesmo, leva 2 minutinhos

Yamato

Membros
  • Total de itens

    5.102
  • Registro em

  • Última visita

  • Time Online

    553d 21h 39m 26s

Reputação

2.458 WiiU

4 Seguidores

Sobre Yamato

  • Rank
    大和
  • Data de Nascimento 10-10-1985

Informações de Perfil

  • Sexo Masculino
  • Localidade 愛知県名古屋市

Métodos de Contato

  • MSN felipeloyola@outlook.com
  • Website URL http://
  • Skype frlrez

Redes Sociais

  • Facebook felipe.r.loyola
  • Twitter felipe_loyola

Últimos Visitantes

377 visualizações
  1. Vendo essas vendas de Pokémon, difícil não pensar no apelo que esse jogo terá no Switch.
  2. Acho que nos dois. A versão do 3DS com a tela com gráficos de SNES é carisma puro.
  3. (1) Operating results for the fiscal year ended March 31, 2017 Nintendo Switch, a new home console system that diversifies the ways you can play games, launched during this period on March 3 worldwide and is off to a promising start. In particular, The Legend of Zelda: Breath of the Wild has won immense popularity with recorded sales of 2.76 million units (the total units sold including the Wii U version is 3.84 million units) and 1-2-Switch has been generating buzz. Both of these games were released at the same time as the hardware. The sales volume for hardware and software during this period reached 2.74 million units and 5.46 million units respectively. Sales volume for the Nintendo 3DS software also grew favorably. In addition to Pokémon Sun and Pokémon Moon, which released worldwide in November and generated a tremendous amount of buzz with recorded sales of 15.44 million units, Super Mario Maker for Nintendo 3DS sold 2.34 million units and Kirby: Planet Robobot sold 1.36 million units. The release of the smart device application Pokémon GO led to increased sales of software in the Pokémon series and drove the Nintendo 3DS family hardware sales growth outside of Japan. The worldwide sales volume for the Nintendo 3DS hardware this period was 7.27 million units (7% increase on a year-on-year basis), while the Nintendo 3DS software sales volume reached 55.08 million units (14% increase on a year-on-year basis). For Wii U, while The Legend of Zelda: Breath of the Wild released worldwide in March and reached sales of 1.08 million units, the Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year basis) and hardware sales were in alignment with our expectations at the start of the fiscal year, decreasing to a sales volume of 760 thousand units (77% decrease on a year-on-year basis). On the smart device front, we released Super Mario Run, a new action game application featuring Mario, in December for the iOS and March for the Android. This title elicited a fantastic response from consumers worldwide. Furthermore, we released Fire Emblem Heroes, a full-fledged simulation RPG game application that can be enjoyed casually on smart devices, in February. The game is being enjoyed by both long-time fans of the Fire Emblem series and consumers who have never played the series on dedicated video game systems. The Nintendo Entertainment System: NES Classic Edition also launched in Japan and overseas in November to widespread popularity. Although the release of some new titles offering amiibo functionality restored some momentum, amiibo sales remained limited to 9.1 million units for figure-type and 9.3 million units for card-type. In addition, there were relatively fewer offerings of downloadable content during this period, so digital sales were also down to a large extent on the same period last year. These factors resulted in an operating profit of 489.0 billion yen against net sales of 29.3 billion yen (of which 359.0 billion yen, or 73.4% of the total sales, were overseas sales). We have also included 50.3 billion yen share of profit of entities accounted for using the equity method related to The Pokémon Company and other investments, resulting in an ordinary profit of 20.2 billion yen. In addition, due to the sale of part of our equity in the company that manages the Seattle Mariners Major League Baseball team, we recorded gain on sales of investment securities totaling 64.5 billion yen as extraordinary income, meaning that the net profit attributable to owners of parent was 102.5 billion yen.
  4. Soltou hoje NÚMEROS ATÉ 31 DE MARÇO https://www.nintendo.co.jp/ir/pdf/2017/170427e.pdf https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html Nintendo Switch Hardware:2.74miilion units Software:5.46miilion units Nintendo 3DS Hardware:66.12miilion units Software:329.25miilion units Wii U Hardware:13.56miilion units Software:98.85miilion units Gráficos https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html https://www.nintendo.co.jp/ir/en/finance/hard_soft/area.html The Legend of Zelda: Breath of the Wild 2.76 million pcs. io Kart 8 8.31 million pcs. New Super Mario Bros. U 5.68 million pcs. Super Mario 3D World 5.60 million pcs. Super Smash Bros. for Wii U 5.20 million pcs. Nintendo Land 5.17 million pcs. Splatoon 4.80 million pcs. Super Mario Maker 3.95 million pcs. New Super Luigi U 2.95 million pcs. The Legend of Zelda: The Wind Waker HD 2.17 million pcs. Mario Party 10 2.09 million pcs. Pokémon X/Pokémon Y 16.11 million pcs. Pokémon Sun/ Pokémon Moon 15.44 million pcs. Mario Kart 7 15.22 million pcs. Pokémon Omega Ruby/ Pokémon Alpha Sapphire 13.74 million pcs. New Super Mario Bros. 2 11.27 million pcs. SUPER MARIO 3D LAND 11.27 million pcs. Animal Crossing: New Leaf 10.97 million pcs. *Animal Crossing: New Leaf is sold as Animal Crossing: New Leaf – Welcome amiibo from November 23, 2016. Super Smash Bros. for Nintendo 3DS 8.72 million pcs. Tomodachi Life 5.70 million pcs. Luigi's Mansion: Dark Moon 5.31 million pcs.
  5. Cara, espero realmente que eles mostrem mais coisas além de Mario na E3. Mister N (Animal Crossing e um preview de Metroid, Nintendo).
  6. Se você não jogou na época não tem como avaliar pela nostalgia mesmo.
  7. Acho que você deveria ter deixado claro que não havia jogado eles, Wang. Um review de coletânea tem esses dois lados. De quem está pegando pela primeira vez e quem está revisitando. Eu até concordo que os dois Tico e Teco dessa lista são os mais fracos da coletânea. Entretanto, são bem longe de serem ruins. Alugava o primeiro bastante até, jogar ele em coop era lindo demais. Desses joguei todos do NES, mas com menos lembranças do Tale Spin.
  8. Chip 'n Dale não são jogos ruins.