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  1. Ninguém entendeu porra nenhuma do jogo apresentado na E3 (menos alucard), porém, algumas empresas já estão fazendo jogos baseado no Baseado na demo do Kojima. Um desses é o Deadly Standing disponível no google play. https://play.google.com/store/apps/details?id=com.SkyPatrol.DeadlyStandingASurvivalGame um jogo feito pelo genial Kojumbo! huashasuhausahusahsuashau "Everyone knows Kojumbo genius, Therefore, the game is brilliant."
  2. Seifer Almasy

    Bridge Construtor Portal

    Às vezes as franquias mais amadas dos jogos tomam rumos inesperados, vide Pokémon Snap, por exemplo. O caso mais recente é de Portal — a cultuada franquia de quebra-cabeças da Valve –, que agora vai ganhar um jogo de construir pontes para PCs, consoles e Smartphones. Bridge Constructor Portal foi anunciado nessa quarta-feira (06) com um trailer mostrando do que o jogo derivado se trata. O novo jogo será um construtor de pontes. Nele o objetivo será fazer experimentos com pontes da Aperture Science para que um caminhão chegue do outro lado de um vão. O título está sendo desenvolvido pelo Headup Games, de Bridge Constructor e Game Dev Tycoon, e vai trazer personagens icônicos de Portal de volta; no próprio trailer já somos agraciados com o retorno da GLaDOS. Bridge Constructor Portal será lançado dia 20 de dezembro de 2017 para PC e Mac. Em 2018, o jogo chega para PS4, Xbox One, Switch e celulares.
  3. Animal Crossing: Pocket Camp - free to play - you can craft furniture - you can talk to townsfolk and complete requests to get rewards - place crafting orders with the necessary components to get the items you want - you share a friendship level with each character, based on what you do and your chats - the better your relationship, the more they'll come to visit - you can use Leaf Tickets to get items you need if you don't have them - you get Leaf Tickets by using real-life money, or you get them through regular gameplay for free - island, beach, forest, and river locations can be visited through your camper, and you can see them on the in-game map - fishing is included, and you can use a net to catch more fish - game takes place in real-time, and the scenery and visiting animals will change - visit the market place to get furniture items that are too fancy to craft, visit the abel sisters for clothes, and Kicks for clothing - shops at the market place will rotate depending on when you visit - you can decorate your camper with furniture, and fully customize the outside as well - sell bugs, beached items, and minerals can get you bells - real-life friends can visit the game with a code - exchange bells, fish, fruit, bugs and more with other campers, and visit their campsites - you can become friends and 'give kudos' to other players, and if you're friends, you can visit their campsite at any time - choose skin color, hair color, eye color, and sex - you can build amenities for your campsite, like a pool and more - amenities can take hours, if not days, to complete - there are certain things you can put a rush on to complete them, by using leaf tickets - seasonal events, special items, and more will be included in various updates - coming out late Nov. 2017
  4. kheychan

    Slashy Souls

    http://www.polygon.com/2016/2/27/11125424/slashy-souls-first-look-gameplay-video-dark-souls-mobile-namco-ios-android
  5. http://www.eurogamer.net/articles/2016-02-01-assassins-creed-identity-is-a-mobile-action-rpg
  6. Na verdade o multi emulator ali é nada mais que um frontend e vários emuladores de android. Ele emula jogos de arcade (MAME / FBA), GBA, GBC, Mega Drive, SFC (SNES), FC (NES), PSP, N64, NDS, PSX e DC. Mas o diferencial mesmo é que ele faz todo trabalho pra você, ou seja tu não precisa baixar as roms, ele mesmo baixa. O único contra é a interface do frontend ser em japonês, nada que atrapalhe por hora (logo deve sair uma tradução) http://www.happychick.hk/en.html Testei com PS1, DC, GBA e PCE (PC Engine entrou há pouco) e funciona muito bem, no Dreamcast joguei Marvel vs Capcom 2 e o jogo ta a 60fps constantes sem travas, porém alguns glitches nos personagens se percebe as vezes, nada que atrapalhe no entanto. Super Nes, Genesis e etc rodam lisos. Como eu não conhecia e achei a feature de baixar os jogos sozinhos muito interessante, deixo para apreciação dos senhores.
  7. Description: Project Light (codename) is a modern 3D turn-based Japanese-style RPG, set in an underground cyberpunk world ruled by a fierce empire. The game starts with the main character - Haru dreaming of vast green plains and a clear blue sky. A scenery we are used to, but he is not, as the world he lives in is deep underground. After messing up with the soldiers that rule this dark society, he will embark on a long journey discovering the mysteries of this world.[ Teaming with many allies, including a mysterious, silver haired girl that is key to his quest. The battles are turn-based, and occur directly in the field, without any transition / loading. This is my second game project, after the 3D arcade racing game Night Riders. This time, I'm using the popular game engine Unity. Downloads: Still in the early stages of development, the first episode is planned for late 2015, on PS4,Xbox One, Wii U and PC. Coming on more platforms a bit later - Vita and Mobile. The game will be available in English, French and Japanese. Please subscribe to my Twitter and Youtube accounts to stay in touch I also have a Patreon page, please check it out and see if you can help
  8. Como fã de Tomb Raider, eu to pirando nesse Relic Run! <3 <3 <3 Conseguiram fazer um game mobile no melhor estilo temple run para a Lara Croft e ficou muito, muito, muito foda!
  9. Bem amigos da Rede Globo vgBr, se vcs se lembram, eu tinha um emuladorzinho chines portátil (JXD S5110b) que rodava Android... pois bem, o mesmo veio a falecer de causas naturais (ficou desligado um tempo, qdo fui ligar..... não ligou ), assim comecei a pensar num substituto. Pensei em pegar um novamente, ou uma versão mais nova... mas a qualidade do produto deixava MUITO a desejar, assim, ponderei em pegar um PSP destravado pra rodar meus emuladores... Porém meu filho acabou resolvendo esse dilema brincando de aviãozinho com meu velho Razr D3, a tela foi pro vinagre e resolvi que era hora de comprar um celular novo. E dessa vez um parrudo (pela primeira vez). Optei por um Galaxy S5 (fiquei na duvida entre ele e o LG G3, por quesito preço/processador, optei pelo Galaxy por ser resistente a agua... tenho filho ). Apenas pra não passar em branco, o hardware do Samsung é muito foda e carrega muito, mas muito rápido... mas as customizações fedem. Motorola dá de rodo nesse ponto. Em conjunto, peguei um controle pra celular IPEGA 9025. Bom preço e bem versátil (funciona de varios modos, porém só testei um, o GAMEPAD). Paguei 100 conto nesse cara. O conjunto ficou MUITO bom (tem um plus de um cartão de 64Gb Sandisk da série ULTRA), conseguindo já rodar coisas que o velho chines não conseguia. Aqui vai um resumo das coisas que rodei: NES - Roda liso SNES - Roda Liso GB e GBC - Roda liso DS - Roda liso (a tela de 5' ajuda emular bem, inclusive) Mega, Master, GGear - Roda liso. PSX - Roda liso N64 - Roda liso, porém os emuladores ainda tem alguns problemas com textura Dreamcast - Roda liso, embora o emulador ainda seja recente. Só tem um problema de não conseguir mapear o analógico, que já está na lista de TO DO dos desenvolvedores (testei Crazy Taxi, Shenmue, Soul Calibur e Daytona 2001). Btw, o Dreamcast, em termos de performance, parece rodar MELHOR no celular do que no PC PSP - Roda bem a maioria dos jogos, como: DBZ, Locoroco, Castlevania, Monster Hunter... Tem uma leve queda em jogos como Assassins Creed e roda bem mais ou menos God Of War (média de 16 FPS). Gamecube - Ta rodando mais ou menos, mas o Dolphin pra android ainda está em ALPHA. Tstei com LEGO Star Wars e está a uma média de 15 a 20 quadros, porém com um monte de textura (incluindo o rosto dos bonequinhos, faltando). MAME - Todos os jogos que eu testei rodaram bem, incluindo alguns que ficavam uma bosta no chines. Testando com jogos de Android mesmo, como N.O.V.A ou GTA:SA, não achei nenhum jogo que me desse dor de cabeça pra usar os controles ou que não rodasse nesse aparelho (ainda bem, pq é cara essa merda). Vou ver se consigo fazer alguns videos pra postar.
  10. Peguei já, US$1,99. não vou morrer por causa de 5 conto. A noite vou testar.
  11. Papers, please é um game muito interessante e até viciante. legal que vai pro iPad, mas de foder essa censura da apple. no mais... Entrada de Papers, please foi negada, oh a ironia.... (quem jogou entenderá)
  12. Sony e Nintendo estão trocando elogios recentemente, depois do review do PS4 pelo Sakurai temos a Sony elogiando o 3DS... Só acho que errou ao falar que o 3DS vem conseguindo um público infantil. Acho inclusive que um dos motivos que o 3DS nunca irá alcançar as vendas do DS é pelo fato de ter perdido um pouco apelo do público infantil, além do casual, é claro. Visto que o jogo mais vendido do portátil, Pokémon, possui um público consumidor com idade mais avançada.
  13. Não nego ter curiosidade de ver isso em ação.
  14. Gameloft releases a preview for Brothers in Arms 3, arriving in early 2014 Gameloft has released a preview for their upcoming Brother In Arms 3 game heading to Android in early 2014. This game will be a tactical-style shooter and while details are fairly limited right now as to what will all come with this game, we do have some screenshots to check out. The screenshot just show us what some of the environments that we will soon be playing through will look like. Judging from the screenshots, the game will look rather good, almost as if it were built using Unreal Engine although that little fact is our guess and not something that's actually been publicly stated by Gameloft. Brothers In Arms 3 will be taking place in WWII and will be released sometime in early 2014. As for pricing, no word on that as of yet. Developer Website: Gameloft Olha ai o grafico nivel console ai, o futuro e isso galera, tecnologia mobile quadruplica a cada ano
  15. This Accessory to Apple's iPhone Could Mean the End of Nintendo By Sam Mattera | More Articles Logitech (NASDAQ: LOGI ) unveiled its iPhone controller, the PowerShell, earlier this week. By attaching Logitech's device to Apple's (NASDAQ: AAPL ) iPhone 5, iPhone 5s, or fifth-generation iPod Touch, consumers can transform their smartphone or mp3 player into a powerful handheld console. Apple's app store is already a major force in the gaming world, paying millions to game developers every single day. Yet it hasn't cornered the market for handheld gaming totally -- at least not yet. Nintendo's (NASDAQOTH: NTDOY ) handheld, the 3DS, continues to sell well. But with Apple's iPhone finally getting what it has long lacked -- buttons -- Nintendo's future looks uncertain. Apple is already more important than Nintendo When it comes to handheld gaming, Apple is already far more important than Nintendo. In the U.S., there are about 126 million mobile gamers, according to eMarketer, and though Apple's share of the mobile market has declined worldwide, it's still dominant in the U.S., making it likely that the majority of U.S. mobile gamers are playing on some sort of Apple device. In comparison, Nintendo has sold about 35 million 3DS consoles worldwide. When it comes to money, Apple is ahead there, too. When it announced the iPad Air, Apple noted that over the past four months, it had paid mobile developers $25 million per day. Assuming that downloads hold up, Apple is on pace to pay developers over $9 billion in the next year -- much of that to game creators. In fact, Distimo estimates, via Forbes, that about 79% of app revenue comes from games; Apple could pay game creators over $7 billion next year. The exact size of the Nintendo 3DS gaming market is less clear, but it's nowhere near $7 billion -- NPD reported that, in October, traditional video game software in total brought in just under $500 million in the United States. But mobile games haven't appealed to core gamers Yet despite the popularity of iOS gaming, traditional gamers have stuck to consoles. The most popular mobile titles (Candy Crush, Angry Birds, etc.) are simplistic games aimed at casual gamers. Although they're highly addicting and very profitable for the companies that developed them, they can't replicate the same experience as, say, Nintendo's Pokemon franchise. But why is that? Largely, it comes down to input. With only a touchscreen to work with, mobile game developers are hamstrung in their ability to offer compelling titles. But Logitech's new device changes that. If gamers buy Logitech's controller, they'll almost be transforming their iPhone into Nintendo's handheld -- both devices sport two shoulder buttons, four front-facing buttons, and a D-pad. Logitech's device is only missing Nintendo's directional nub. With the ongoing decline of the traditional PC, Logitech has had to invest in new markets beyond its traditional keyboards and mice. It's turned to gaming accessories as a major area for growth, and there, I would expect the company to do more. A controller for Apple's iPad Air and iPad Mini seems like a natural next step, and could actually prove more compelling from a gaming standpoint as, according to Business Insider, tablet users spend more than two-thirds of their times gaming. Nintendo is now dependent on handheld gaming As a company, Nintendo is now very much dependent on the handheld gaming market. Its year-old Wii U has, so far, been an objective failure, missing Nintendo's expectations for sales. Nintendo sells the Wii U at a loss, which has weighed on earnings, and last quarter, caused Nintendo to report an operating loss of about $200 million. Nintendo's management expects the company to have sold 9 million Wii Us by the end of next March, but that won't happen, given that Nintendo sold less than 4 million as of the end of September, and will have to compete against both the PlayStation 4 and Xbox One this holiday season. Nintendo's 3DS, however, has done quite well. In fact, it's been the best selling console in the U.S. for six months running. The recently released Pokemon X and Pokemon Y were both top sellers in October and should benefit Nintendo come earnings time. But Nintendo's reliance on handheld gaming is dangerous, and potentially fatal. With Logitech's new controller, Apple's phones could finally get the sorts of the games that attract core gamers. When that happens, the reasons to own Nintendo's handheld will plummet. Even More Premium Stock Picks Dividend stocks can make you rich. It's as simple as that. While they don't garner the notoriety of high-flying growth stocks, they're also less likely to crash and burn. And over the long term, the compounding effect of the quarterly payouts, as well as their growth, adds up faster than most investors imagine. With this in mind, our analysts sat down to identify the absolute best of the best when it comes to rock-solid dividend stocks, drawing up a list in this free report of nine that fit the bill. To discover the identities of these companies before the rest of the market catches on, you can download this valuable free report by simply clicking here now. Sam Mattera has no position in any stocks mentioned. The Motley Fool recommends Apple and Logitech International and owns shares of Apple. Try any of our Foolish newsletter services free for 30 days. We Fools don't all hold the same opinions, but we all believe that considering a diverse range of insights makes us better investors. The Motley Fool has a disclosure policy. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Novo controle para o iPhone pode ser a ruína da Nintendo, afirma site por Nivaldo Cavalcante em 26/11/13 De acordo com a matéria do The Motley Fool, para o site, que é especializado em oferecer consultoria, análise e notícias aos investidores, a Apple já é mais importante que a Nintendo e o lançamento do novo Power Shell pode ser o fim da Big N. A linha de pensamento utilizada é a seguinte: O iPhone possui o público de jogos casuais, e com o controle certo ele pode ganhar o jogador hardcore também. Trocando em números, há cerca de 125 milhões de jogadores mobile contra 35 milhões do 3DS. De qualquer forma, há pontos ignorados pelos "especialistas". A Sony já tentou algo parecido com o Xperia Play, que embora tenha sido bem sucedido, não afetou o público da casa do Super Mario. Além disso, há vários controles para o Android por aí, e nem por isso as vendas do 3DS caíram. A última aposta veio da NVIDIA, o Shield. É certo que a Apple tem uma loja de aplicativos muito maior que o eShop, e também, se tratando de dinheiro, a Maçã fatura mais. Porém, jogos rápidos e casuais, na maioria das vezes, não conquistam o jogador a ponto de fazê-lo desistir do seu Nintendo. Mas os tempos mudam e essa é a nova aposta de uma parte do mercado. Mas será que a Nintendo deveria mesmo se preocupar? Poderia a Apple ofuscar o brilho dos personagens clássicos da dona do 3DS? O que você acha? Qual será o resultado dessa nova batalha? -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  16. While there is the question of whether or not FPS games are any good on mobile devices, the fact remains that there are a decent amount of them available. It's really a question about the controls, whether touchscreen is good to use for the genre on mobile. Some people swear by using controllers while others are just fine with touchscreen controls. Either way it looks like we may be getting a ported version of Half-Life / Black Mesa on Android soon. As far as we know, this isn't a part of the official Black Mesa project which is a re-creation of the Half-Life world using the Source engine from Half-Life 2. In one instance this developer is calling the game Half-Life Mobile and in the other it is Black Mesa: Mobile which is why we are just calling this a port of Half-Life/Black Mesa to mobile. There isn't a whole lot of details regarding this mobile version of Half-Life but from what we've dug up, this game will not be made using the Source engine. Instead, from what we've read anyways, this will be made using Unity3D. The entire project also raises questions regarding the legalities of this whole deal but since the game is being made using Unity3D and, as far as we know, there is none of the actual game's data included, there shouldn't be a problem with this except for possibly the name itself. While we try to dig up more information regarding this project and how far along it is, you can check out a preview of Half-Life Mobile in the video above. No word if any sort of multiplayer will come with this game just yet. https://vk.com/hl_mobile
  17. Playstation All-Stars has arrived on Android, exclusive to Europe for right now Sony is bringing some of the most recognizable characters from their games over to Android (and iOS) in a Playstation All-Stars game called officially called Playstation All-Stars Island. The game is currently available on Google Play but for whatever particular reason it is exclusive to Europe right now. Playstation All-Stars Island is a free-to-play game which is actually more like a package of mini-games rolled into one title. For instance Nathan Drake, Sackboy, Cole McGrath and Kat from Gravity Rush will have their own endless runner style games to play, each with their own theme to it and items to collect. Characters from their own themed worlds will be able to 'cross-over' into other character's mini-games through the use of Coke Zero moves which are obtained by collecting special orbs throughout the game. Coke is a major sponsor of this game and will be offering up exclusive downloads for the game and boosters which will be available through QR codes on special Coca-Cola Zero bottles. Apparently the reason why this isn't available in the US, at least not right now, is because the entire thing was commissioned by SCEE Europe and therefor Playstation All-Stars Island isn't able to be downloaded in the US. Of course if you have Market Enabler you won't have a problem getting this game anyways, especially since it is free. https://play.google.com/store/apps/details?id=com.playstation.allstars.island
  18. Square Enix finally brings their multiplayer TCG title Guardian Cross to Android It has been a little over a year since we first reported that Square Enix would be bringing a trading card RPG title to Android called Guardian Cross. We first heard about Guardian Cross back in May of last year then seeing it appear at E3 2012 as well as GamesCom 2012. Since then all went silent on the game's release onto Google Play until today as Square Enix has finally released it. Guardian Cross has actually been available for a bit for iOS users but Android gamers can now finally get in on the action. As you may be guessing from the type of game this is, Guardian Cross allows players to capture and train over 120 creatures which are called Guardians. While there is a storyline to this game, since it is an RPG after all, the real meat of this game will be the multiplayer matches you can partake in. Guardian Cross Features: - Hunt Guardians with your trusty rifle - Create the most powerful Guardian army you can - Compete for limited rewards in an online coliseum - Enjoy co-op play with friends - Created by talented staff with a history on the FINAL FANTASY series For those of you interested in the storyline, essentially you'll be doing quests to figure out why all of these creatures have decided to wake up after sleeping for a millennium. Since most players will be more up for the multiplayer, your goal will be the same in this game as any other TCG which is have the strongest deck/party and beat everyone else in battle. Players will also be able to get limited edition cards featuring 'guardians' from Final Fantasy XI and Final Fantasy XIV. In fact if you are a Final Fantasy fan then you will probably notice that Guardian Cross has a lot of the same feel to it as Final Fantasy games do. That is mostly because a majority of the team who developed this game worked on the Final Fantasy series such as: - Original Concept: Hiroyuki Ito (FINAL FANTASY IV, V, VI, VIII, IX, XII, FFT, and more) - Composer: Naoshi Mizuta (FINAL FANTASY XIII-2, FINAL FANTASY XI) - Character Design: Akira Oguro (FINAL FANTASY IV: The After Years, FINAL FANTASY Dimensions) What is actually surprising, but also isn't really that surprising considering the genre of game Guardian Cross falls into, is that you can download and play this game all the way through for free. It's surprising since Square Enix usually prices their games pretty high but considering that this is a TCG title, it really isn't surprising at all since most of them are free and are supported through optional IAPs. Thanks to everyone who sent this in!
  19. [New Game] Namco Forgets What Pac-Man Is For, Puts Him In An Endless Runner Called Pac-Man DASH There are three parts to any good Pac-Man game: a maze, some ghosts, and a little yellow dude eating dots and going "wakka wakka." That's it. Despite this seemingly simple formula, Namco has tried to make Pac-Man a mascot for the ages a la Mario, putting him in everything from platformers to kart racers to freaking Tekken. The latest indignity is Pac-Man Dash, in which the little yellow guy jumps on the endless runner bandwagon. Look at Pac-Man. He's miserable. His little stubby legs were never meant to endure this kind of marathon running and jumping - hell, he's only had them since the 90s. His waxen smile is covering a world of yellow pain that can't be hidden by incredibly upbeat techno music, and is only intensified by over-the-top pre-rendered cinematics. Why, Namco? Why have you forced your favorite son into shameful servitude? All jokes aside, this looks like a pretty solid endless runner. It's got the standard currency collection aspect, with vehicles, power-ups, and a good bit of stage and enemy variety - something that all too many of these games tend to forget about. There are multiple save files that encourage some hot potato family play, and the graphics and music are pretty solid as well. Save files can be synced over Google Drive - a nice touch. It's sitting at an impressive 4.9 out of 5 after a couple of dozen downloads (currently Namco Bandai's best-rated game). Just ignore the fact that Pac-Man could be replaced by a piece of sentient tofu without detrimentally effecting the gameplay. he game will even let you scan the barcodes of certain Pac-Man toys for digital powerups, not unlike the upcoming Angry Birds Star Wars II (hey, look, more bastardized intellectual property). Don't be surprised when you're pushed towards some in-app purchases - this is a free endless runner, after all. And once you're done, maybe you could make Pac-Man happy by playing a real Pac-Man game. Come on. For old time's sake. Ainda tou no comecinho mas ta legal o jogo, bem rapido pra um pacman e deixar os saves na nuvem e uma sacada inteligente que espero ver mais vezes, enfim, como fa do sonic dou meus parabens pra Namco
  20. PC-based MMORPG Age of Washu slated to make its way to mobile devices in the future Right now there is a newly released PC-based MMORPG going by the name of Age of Washu which has gotten quite a good following so far. In fact the game will be getting its own feature film based off of it and now the company behind Age of Washu has also mentioned that the game will be expanding onto other platforms, specifically mobile devices. Age of Washu is more of a martial arts themed MMORPG with some pretty interesting features. You've probably seen an ad for it, more than likely the video ad with Jet Li endorsing the game. Age of Washu let's players experience Chinese lore featuring martial arts combat and exploration throughout China, including real historical landmarks. The Age of Wushu game looks and plays like a major martial arts motion picture so bringing the property to movie screens is a logical evolution. Our goal has always been for the property to reach the widest audience so evolving to a feature film and expanding the experience to consoles and mobile devices continues our plan. - Shi Hai, founder and chairman, Snail Games. As for how deep of a gameplay and integration the mobile version will have, whether it is the full game or just companion apps, we will have to wait and see. From the sounds of things, it doesn't sound like it will be any sort of companion app but the actual game to some degree. Unfortunately we have no release date as to when any of this will arrive.
  21. Olá, pessoal. Tudo bem? Estou vendendo os itens listados abaixo: Olá, pessoal. Tudo bem? Estou vendendo os itens listados abaixo: iPad Mini MD530LL/A (64GB, Wi-Fi, Black) Lacrado - R$ 1899,00 mais o frete. Smartphone LG Google Nexus 4 Lacrado - R$ 1350,00 mais o frete. VGA AMD Radeon HD 7970 Gigabyte OC 3GB GDDR5 Lacrada - R$ 1450,00 mais o frete. VGA Radeon HD 7970 Sapphire Vapor-X GHZ OC 6GB DDR5 DL-DVI-I / SL-DVI-D / HDMI / Dual Mini DP PCI-Express Graphics 11197-05-40G Lacrada - R$ R$ 2.345,00 mais o frete. Corsair Vengeance 8GB DDR3 1600 MHz (PC3 12800) Desktop Lacrada - R$ 175,00 mais o frete. iPhone 4S 16GB Branco + Case Emborrachada + Carregador Veicular - Na Caixa - 6 Meses de Uso - Impecável - R$ 1300,00 mais o frete. Entrego pessoalmente para quem for de Sp. Mais informações por meio de mensagem privada ou email: felipe.prado04@gmail.com Abs.
  22. Celulistas mostrando força! Celular agora garante lineup de lançamento!
  23. Fonte: Kotaku BR Vendo essa noticia, só consigo lembrar disso. video do jogo:
  24. Tailssod

    [ENQUETE] Hard Finger

    Então, quem? Eu particularmente acho ele o pior postador do fórum, sem brincadeira, Fumero, Ricko, Mauriciovsky eu falei brincando, mas esse cara eu não estou nem um pouco para brincadeira. Guri besta, sério, só fala merda, posta coisa que não acrescenta nada pro fórum, não joga videogame, tem 12 anos e provavelmente vai morrer virgem. O avatar dele representa bem o que ele é, um vômito para o fórum, algo regurgitado e fedorento. Nada nele presta, sério. Tentei ver um ponto positivo nisso tudo, mas não tem.
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